GENDER GAMES PORTFOLIO_
We had previously created portfolios for our work, but we had never done a complete one- it would usually just be to present our final ideas and prints together. So come this semester, when we had to create a full portfolio showing all our development, I was a little stuck. I had never really thought about showing my work in this format, so I didn't have a style. I began to research portfolio layouts, but there were so many different styles I was overwhelmed. perhaps I was trying to fit too much onto one page, but I felt the pages I created, especially the research and development pages, were cluttered and messy. To develop, I would pick a style I liked and have it constant throughout my portfolio, not try to mix tommy different aspects together, because that doesn't suggest a flow.
For this portfolio, I felt it looked a bit simple. It didn't show my work to its potential, nor did it properly demonstrate my skills and the way in which I work. It seemed basic and lifeless, not having much depth to it. It didn't suggest the theme I had adopted throughout the live brief.
The pages I enjoyed were the technical flat drawings. I feel these looked professional. However, I didn't follow the same format throughout, so some were portrait and some were landscape, which messed with the way you would approach it.
In future, especially with my next live brief, I will develop a constant (such as a style, a colour palette, a boarder etc) relevant to the research and theme collated from the brief. I will spend more time developing my portfolio, so that it is to a higher standard and fully shows off my work, not rushing it.
It was a learning curve, and it taught me portfolios are no easy way out. They take time and careful consideration, with lots of tweaking and moving around before it is anywhere near perfect.
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